Wizard School of Summoning

$1.99

Wizards who study the School of Summoning focus on conjuring or summoning creatures into existence. While using traditional spells and their iconic arcane companions, they create creatures to serve as tools or friends. These wizards are found in all alignments and organizations. While necromancy is common in the School of Summoning, users may have affinities for elementals, beasts or any manner of creatures.

What do I get in this PDF?

  • 5E Wizard Subclass with pet stat block

  • Personality Traits, Ideals, Bonds & Flaws Tables

  • Origin Table

  • Trinket Table

Feature Sneak Peek

Empowered Mage Hand

2nd-level School of Summoning feature

Even your minor summonings are improved by your training. You learn the mage hand cantrip. If you already know the mage hand cantrip, you can instead learn another cantrip from the wizard spell list.

When you cast mage hand, its range and movable distance become 60 feet, rather than 30 feet. As a bonus action, you can cause the hand to shed bright light in a 10-foot radius and dim light for an additional 10 feet. The light can be colored as you like. You can dismiss the light with another bonus action.

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Wizards who study the School of Summoning focus on conjuring or summoning creatures into existence. While using traditional spells and their iconic arcane companions, they create creatures to serve as tools or friends. These wizards are found in all alignments and organizations. While necromancy is common in the School of Summoning, users may have affinities for elementals, beasts or any manner of creatures.

What do I get in this PDF?

  • 5E Wizard Subclass with pet stat block

  • Personality Traits, Ideals, Bonds & Flaws Tables

  • Origin Table

  • Trinket Table

Feature Sneak Peek

Empowered Mage Hand

2nd-level School of Summoning feature

Even your minor summonings are improved by your training. You learn the mage hand cantrip. If you already know the mage hand cantrip, you can instead learn another cantrip from the wizard spell list.

When you cast mage hand, its range and movable distance become 60 feet, rather than 30 feet. As a bonus action, you can cause the hand to shed bright light in a 10-foot radius and dim light for an additional 10 feet. The light can be colored as you like. You can dismiss the light with another bonus action.

Want to get free PDFs every month?

Join us over on Patreon!

Wizards who study the School of Summoning focus on conjuring or summoning creatures into existence. While using traditional spells and their iconic arcane companions, they create creatures to serve as tools or friends. These wizards are found in all alignments and organizations. While necromancy is common in the School of Summoning, users may have affinities for elementals, beasts or any manner of creatures.

What do I get in this PDF?

  • 5E Wizard Subclass with pet stat block

  • Personality Traits, Ideals, Bonds & Flaws Tables

  • Origin Table

  • Trinket Table

Feature Sneak Peek

Empowered Mage Hand

2nd-level School of Summoning feature

Even your minor summonings are improved by your training. You learn the mage hand cantrip. If you already know the mage hand cantrip, you can instead learn another cantrip from the wizard spell list.

When you cast mage hand, its range and movable distance become 60 feet, rather than 30 feet. As a bonus action, you can cause the hand to shed bright light in a 10-foot radius and dim light for an additional 10 feet. The light can be colored as you like. You can dismiss the light with another bonus action.

Want to get free PDFs every month?

Join us over on Patreon!

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