Fighter The Sentry
Fighters who pursue the Sentry martial archetype are dedicated to the defense of others through vigilance. Sentries utilize their first-hand experience as guards, soldiers or other professions that require a watchful eye to study situations and react when necessary. These are the individuals who will stay awake all night in a torrential downpour so their party can rest or inspire greatness in their allies through their actions.
Quick reactions, a worldly understanding and a dedication to others are hallmarks of these fighters.
What do I get in this PDF?
5E Fighter Subclass
Personality Traits, Ideals, Bonds & Flaws Tables
Origin Table
Trinket Table
Feature Sneak Peek
Sentinel’s Duty
3rd-level Sentry feature
Your experience defending those around you has taught you invaluable lessons on how and when to act. As a bonus action, you can spring into action for one minute or until you are incapacitated.
While your Sentinel’s Duty feature is active, you gain the following benefits:
• Your walking speed increases by 10 feet.
• You plus a number of creatures equal to up to your Wisdom modifier (minimum 1) of your choice within 30 feet of you gain temporary hit points equal to your fighter level.
• When a creature makes an attack against a target other than you that is within 5 feet of you, you can use your reaction to give that target a bonus to its armor class equal to your Wisdom modifier (minimum +1) until the start of its next turn.
You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
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Fighters who pursue the Sentry martial archetype are dedicated to the defense of others through vigilance. Sentries utilize their first-hand experience as guards, soldiers or other professions that require a watchful eye to study situations and react when necessary. These are the individuals who will stay awake all night in a torrential downpour so their party can rest or inspire greatness in their allies through their actions.
Quick reactions, a worldly understanding and a dedication to others are hallmarks of these fighters.
What do I get in this PDF?
5E Fighter Subclass
Personality Traits, Ideals, Bonds & Flaws Tables
Origin Table
Trinket Table
Feature Sneak Peek
Sentinel’s Duty
3rd-level Sentry feature
Your experience defending those around you has taught you invaluable lessons on how and when to act. As a bonus action, you can spring into action for one minute or until you are incapacitated.
While your Sentinel’s Duty feature is active, you gain the following benefits:
• Your walking speed increases by 10 feet.
• You plus a number of creatures equal to up to your Wisdom modifier (minimum 1) of your choice within 30 feet of you gain temporary hit points equal to your fighter level.
• When a creature makes an attack against a target other than you that is within 5 feet of you, you can use your reaction to give that target a bonus to its armor class equal to your Wisdom modifier (minimum +1) until the start of its next turn.
You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Want to get free PDFs every month?
Join us over on Patreon!
Fighters who pursue the Sentry martial archetype are dedicated to the defense of others through vigilance. Sentries utilize their first-hand experience as guards, soldiers or other professions that require a watchful eye to study situations and react when necessary. These are the individuals who will stay awake all night in a torrential downpour so their party can rest or inspire greatness in their allies through their actions.
Quick reactions, a worldly understanding and a dedication to others are hallmarks of these fighters.
What do I get in this PDF?
5E Fighter Subclass
Personality Traits, Ideals, Bonds & Flaws Tables
Origin Table
Trinket Table
Feature Sneak Peek
Sentinel’s Duty
3rd-level Sentry feature
Your experience defending those around you has taught you invaluable lessons on how and when to act. As a bonus action, you can spring into action for one minute or until you are incapacitated.
While your Sentinel’s Duty feature is active, you gain the following benefits:
• Your walking speed increases by 10 feet.
• You plus a number of creatures equal to up to your Wisdom modifier (minimum 1) of your choice within 30 feet of you gain temporary hit points equal to your fighter level.
• When a creature makes an attack against a target other than you that is within 5 feet of you, you can use your reaction to give that target a bonus to its armor class equal to your Wisdom modifier (minimum +1) until the start of its next turn.
You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Want to get free PDFs every month?
Join us over on Patreon!